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Please help with this part: ( e ) static MathVector add ( MathVector . . . ) should behave like static MathVector add ( MathVector

Please help with this part:
(e) static MathVector add(MathVector...) should behave like
static MathVector add(MathVector, MathVector)
except it should allow the addition of an arbitrary number of vectors.
It is simplest to start with a vector of zeros, and keep shifting by the vectors youre supposed to be adding.
The sum of no vectors can be new MathVector(0) although I wont test this case.
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