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PLEASE INSERT CODES OTHER THAN MOVE() ```/** This class models a ball that bounces off walls. */ public class Ball { // Instance variables /*

PLEASE INSERT CODES OTHER THAN MOVE()
```/**
This class models a ball that bounces off walls.
*/
public class Ball
{
// Instance variables
/* Your code goes here */
/**
Constructs a ball at (0, 0) traveling northeast.
@param rightWall the position of the wall to the right
@param topWall the position of the wall at the top
*/
public Ball(int rightWall, int topWall)
{
/* Your code goes here */
}
/**
Moves the ball.
*/
public void move()
{
/* Your code goes here */
}
/**
Turns the ball direction 90 degrees clockwise.
*/
private void turn()
{
/* Your code goes here */
}
/**
Gets the current x-position.
@return the x-position
*/
public int getX()
{
/* Your code goes here */
}
/**
Gets the current y-position.
@return the y-position
*/
public int getY()
{
/* Your code goes here */
}
}```
image text in transcribed
A ball bounces inside a given rectangle, starting at the rectangle's bottom left corner at (0,0) and initially moving in the northeast direction. When the ball bounces on a wall, it turns 90 degrees clockwise. If it bounces on a corner, its direction reverses. The move method advances its position by one unit in the (x)-direction (left or right) and one unit in the (y)-direction (up or down)

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