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Please solve it correctly and attach the full solution here The file you are working on to solve the question will be directly below the

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Please solve it correctly and attach the full solution here

The file you are working on to solve the question will be directly below the question (modification to this same file) Create an Python program using tkinter that does the following: 1) Create a main window widget 2) Create three frame widgets 3) Put a label in each frame - use your own text 4) Put a button widget in each of the top two frames. Create a message box for each button. It is your choice what the message will say. Use your own text. 5) In the third frame, add a Quit button I want to see several descriptive comments throughout the code. Name the program Assign1-LastFirstInit where Last is your last name and FirstInit is your first initial. For example: Assign 1-LilaQ. At the top of the program add three lines of comments - Your name, the date, and the assignment number. \# This program has a Quit button that calls \# the Tk class's destroy method when clicked. import tkinter import tkinter.messagebox class MyGUI: def__init__(self): \# Create the main window widget. tkinter.messagebox.showinfo('Response', 'Thanks for clicking the button.') \# Create an instance of the MyGUI class. my_gui = MyGUI() self.main_window = tkinter.Tk() \# Create a Button widget. The text 'Click Me!' \# should appear on the face of the Button. The \# do_something method should be executed when \# the user clicks the Button. self.my_button = tkinter. Button(self.main_window, text='Click Me!', command=self.do_something) \# Create a Quit button. When this button is clicked \# the root widget's destroy method is called. \# (The main_window variable references the root widget, \# so the callback function is self.main_window.destroy.) self.quit_button = tkinter.Button(self.main_window, text='Quit', command=self.main_window.destroy) \# Pack the Buttons. self.my_button.pack() self.quit_button.pack() \# Enter the tkinter main loop. tkinter.mainloop() \# The do_something method is a callback function \# for the Button widget. def do_something(self): \# Display an info dialog box

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