Question
******Please use C++ and comment on the code to help me understand. TY!!!! One Hit Game: We are going to create a quick game that
******Please use C++ and comment on the code to help me understand. TY!!!!
One Hit Game:
We are going to create a quick game that has the following classes: Player
Data:
Health (have it equal 50)
Functions/Methods:
Receive Damage (Player receives 50 damage)
Boss
Data:
Health (have it equal 50)
Functions/Methods:
Player_Attack_1 (does 20 damage to Boss)
Player_Attack_2 (does 30 damage to Boss)
Player_Attack_3 (does 50 Damage to boss)
This is a game where there is one round of fighting between a player and a boss. If the user chooses the right attack, then the Boss dies instantly. If he chooses the wrong attack, then the Boss wins the game.
Set up the game like this:
- Have some flavor text saying that a Boss has appeared
- Have the player choose from a list of attacks (they can use numbers or text)
- Whichever attack the player chooses, have it subtract from the boss's health.
- If the Boss's health reaches zero from the attack, the player wins
- Otherwise the Boss gets to attack the player, and win.
You can manipulate this game using loops if you wish, or do it a slightly different way, such as using a rand() to generated the attack, as long as the boss and player can fight and take damage.
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