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Points p0=(2,2) and p1=(2,0) form a vector v1=p0p1. Perform a window to viewport mapping for v1,2 where the window coordinates WxminaWymin=(4,4), and WxmaxWxmax=(4,4) and the
Points p0=(2,2) and p1=(2,0) form a vector v1=p0p1. Perform a window to viewport mapping for v1,2 where the window coordinates WxminaWymin=(4,4), and WxmaxWxmax=(4,4) and the viewport coordinates VxminVyymin=(0,0), and VxmaxVymax=(1024,768). Preserve aspect ratio
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