Question: PP 5.4 ensuit IL 1 b PP 5.3 Write a program that determines and prints the number of odd, even, and zero digits in an

 PP 5.4 ensuit IL 1 b PP 5.3 Write a program

PP 5.4

ensuit IL 1 b PP 5.3 Write a program that determines and prints the number of odd, even, and zero digits in an integer value read from the keyboard. Write a program that plays the Hi-Lo guessing game with num- bers. The program should pick a random number between 1 and 100 (inclusive), then repeatedly prompt the user to guess the number. On each guess, report to the user that he or she is correct or that the guess is high or low. Continue accepting guesses until the user guesses correctly or chooses to quit. Use a sentinel value to determine whether the user wants to quit. Count the number of guesses and report that value when the lisch guesses correctly. At the end of each game (by quitting or a com rect guess), prompt to determine whether the user wants to play again. Continue playing games until the user chooses to stop PP 5.5 Create a modified version of the Palindrome Tester progra that the spaces, punctuation, and changes in uppercase and ercase are not considered when determining whether a su ether a string is a handled in several ways. PP 5.6 palindrome. Hint: These issues can be handled in several Think carefully about your design. Using the Coin class defined in this chapter, design and ment a driver class called FlipRace whose main meth two Coin objects, then continually flips them both to s coin first comes up heads three flips in a row. Continue the coins until one of the coins wins the race, and consi possibility that they might tie. Print the results of eac at the end print the winner and total number of flip apter, design and imple- method creates both to see which Continue flipping and consider the Its of each turn, and flips that were required. PP 5.7 Write a program the

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