Question
Prelude to Programming - Chapter 6 More about Loops and Decisions - Programming Challenge #6UsingPythondevelop aSIMPLEprogram in modular format (define main, declare variable, write, process,
Prelude to Programming - Chapter 6 More about Loops and Decisions - Programming Challenge #6UsingPythondevelop aSIMPLEprogram in modular format (define main, declare variable, write, process, loops, etc.) for the following question: The child's card game, War, consists of two players each having a deck of cards. For each play each person turns over the top card in hi or her deck. The higher card wins that round of play and the winner takes both cards. The game continues until one person has all the cards and the other has none. create a program that stimulates a modified game of War. The computer will play both hands, as PlayerOne and PlayerTwo score is increased by 1. if there is a tie, no score is incremented. when one "Player" reaches a score of 10, that player should be deemed the winner and the game ends. the range of numbers should be 1-13 to stimulate the values of cards in a deck.
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