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Principles of Computer Architecture 4. a. C. e. Little Susie is trying to train her new puppy. She is trying to figure out when the
Principles of Computer Architecture
4. a. C. e. Little Susie is trying to train her new puppy. She is trying to figure out when the pupph should get a dog biscuit as a reward. She has concluded the following: Give the puppy a biscuit if it sits and wiggles but does not bark. b. Give the puppy a biscuit if it barks and wiggles but does not sit. Give the puppy a biscuit if it sits but does not wiggle or bark d. Give the puppy a biscuit if it sits wiggles, and barks. Don't give puppy a treat otherwise. Use the following: S: Sit (0 for not sitting; 1 for wiggling) W: (Wiggles (0 for not wiggling; 1 for wiggling) B: Barking (O for not barking; 1 for barking) F: Biscuit function (0, don't give the puppy a biscuit; 1, give the puppy a biscuit) Construct a truth table and find the minimized Boolean function to implement the logic telling Susie when to give her dog a biscuit
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