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Programming in C The number is a mathematical constant approximated at 3.14. A formula for computing it is as follows: 14 4 ka 2k +1

image text in transcribedProgramming in C

The number is a mathematical constant approximated at 3.14. A formula for computing it is as follows: 14 4 ka 2k +1 Write a program called pic that approximates the value of x by using the following equation: 1=4 (-1) 2k +1 where n is a number entered by the user. Your program will first computer as 41 (-1)/1) then as 41(-1)/1+ (-1)/3), then as 41 (-1)/1+ (-1)/3 + (-1)/5) and so on. For debugging purpose, in each step, print the step number and the value of so far, as follows (with 8 digits after the decimal point): 0: 4.00000000 1: 2.66666666 2: 3.46666666 Later for submission, the above is replaced by 0, 10000, 20000, and so on, because we use EPOCH=10000 below. As I taught, we should not use any "magic" numbers in our programs to facilitate bug-free software maintenance. "Magic" here means hard to understand by others without a name. Use double (not float) to store the value of pi. Update your program so the output is printed every EPOCH=10000 iteration. How many iterations (up to precision in EPOCH=10000's) does your program take for the value to pi to converge within 10'error (ie, to stop changing the estimated value even if you increase the user-given output n)? Only when you are ready, use typescript from the script command to report the computer session that computes x at the required precision 107. Do not print any information not required so that your typescript file is about a single-page long

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