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public BigDecimal getArea ( ) { / / write code return null; } ? ? * * * * Returns the perimeter of the circle.
public BigDecimal getArea
write code
return null;
Returns the perimeter of the circle.
@return the perimeter of the circle.
public BigDecimal getPerimeter
write code
return null;
Sort the array in ascending order by perimeter size.
@param ar the array to used for sorting, not altered.
@return a new new sorted array;
public static CircleDBig sortCirclesByPerimeterCircleDBig ar
write code
return null;
Sort the array in ascending order by the times a circle overlaps all
other circles in the array. It returns a new sorted array. You compare
every circle with all other circles. If overlaps with none should be
placed first. If overlaps with all others it should be placed last. Tie
is resolved by using perimetersize. Smaller perimeter first.
@param ar the array to used for sorting, not altered.
@return a new new sorted array;
public static CircleDBig sortCirclesByNumberOfTimesOverlappingCircleDBig ar
write code
return null;
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