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public class play { public static final int ONE_PAIR = 1000000; public static final int TWO_PAIRS = 2000000; public static final int THREE_OF_A_KIND = 3000000;

public class play

{

public static final int ONE_PAIR = 1000000;

public static final int TWO_PAIRS = 2000000;

public static final int THREE_OF_A_KIND = 3000000;

public static final int STRAIGHT = 4000000;

public static final int FLUSH = 5000000;

public static final int FULL_HOUSE = 6000000;

public static final int FOUR_OF_A_KIND = 7000000;

public static final int STRAIGHT_FLUSH = 8000000;

public static boolean isOnepair(Card[] cards)

{

if (cards.length != 5)

return false;

if (isFourOfAKind(cards) || isFullHouse(cards) || isThreeOfAKind(cards) || isTwopairs(cards)) return false;

sortByFace(cards);

boolean flag1 = cards[0].face() == cards[1].face();

boolean flag2 = cards[1].face() == cards[2].face();

boolean flag3 = cards[2].face() == cards[3].face();

boolean flag4 = cards[3].face() == cards[4].face();

return (flag1 || flag2 || flag3 || flag4);

}

public static boolean isTwoPairs(Card[] cards)

{

if (cards.length != 5)

return false;

if (isFourOfAKind(cards) || isFullHouse(cards) || isThreeOfAKind(cards))

return false;

sortByFace(cards);

boolean flag1 = cards[0].face() == cards[1].face() && cards[2].face() == cards[3].face();

boolean flag2 = cards[0].face() == cards[1].face() && cards[3].face() == cards[4].face();

boolean flag3 = cards[1].face() == cards[2].face() && cards[3].face() == cards[4].face();

return (flag1 || flag2 || flag3);

}

public static boolean isThreeOfAKind(Card[] cards)

{

if (cards.length != 5)

return false;

if (isFourOfAKind(cards) || isFullHouse(cards))

return false;

sortByFace(cards);

boolean flag1 = cards[0].face() == cards[1].face() && cards[1].face() == cards[2].face();

boolean flag2 = cards[1].face() == cards[2].face() && cards[2].face() == cards[3].face();

boolean flag3 = cards[2].face() == cards[3].face() && cards[3].face() == cards[4].face();

return (flag1 || flag2 || flag3);

}

public static boolean isStraight(Card[] cards)

{

if(cards.length != 5)

return false;

sortByFace(cards);

if (cards[4].face() == 14)

{

boolean flag1 = cards[0].face() == 2 && cards[1].face() == 3 && cards[2].face() == 4 && cards[3].face() == 5;

boolean flag2 = cards[0].face() == 10 && cards[1].face() == 11 && cards[2].face() == 12 && cards[3].face() == 13;

return (flag1 || flag2);

}

else

{

int testface = cards[0].face() + 1;

for (int i = 1; i < 5; i++)

{

if (cards[i].face() != testface)

return false;

testface++;

}

return true;

}

}

public static boolean isFlush(Card[] cards)

{

if (cards.length != 5)

return false;

sortBySuit(cards);

return (cards[0].suit() == cards[4].suit());

}

public static boolean isFullHouse(Card[] cards)

{

if (cards.length != 5)

return false;

sortByFace(cards);

boolean flag1 = cards[0].face() == cards[1].face() && cards[1].face() == cards[2].face() && cards[3].face() == cards[4].face();

boolean flag2 = cards[0].face() == cards[1].face() && cards[2].face() == cards[3].face() && cards[3].face() == cards[4].face();

return (flag1 || flag2);

}

public static boolean isFourOfAKind(Card[] cards)

{

if(cards.length != 5)

return false;

sortByFace(cards);

boolean flag1 = cards[0].face() == cards[1].face() && cards[1].face() == cards[2].face() && cards[2].face() == cards[3].face();

boolean flag2 = cards[1].face() == cards[2].face() && cards[2].face() == cards[3].face() && cards[3].face() == cards[4].face();

return (flag1 || flag2);

}

public static int getValueAtOnePair(Card[] cards)

{

int value = 0;

sortByFace(cards);

if (cards[0].face() == cards[1].face())

{

value = 14 * 14 * 14 * cards[0].face() + +cards[2].face() + 14 * cards[3].face() + 14 * 14 * cards[4].face();

}

else if (cards[1].face() == cards[2].face())

{

value = 14 * 14 * 14 * cards[1].face() + +cards[0].face() + 14 * cards[3].face() + 14 * 14 * cards[4].face();

}

else if (cards[2].face() == cards[3].face())

{

value = 14 * 14 * 14 * cards[2].face() + +cards[0].face() + 14 * cards[1].face() + 14 * 14 * cards[4].face();

}

else

{

value = 14 * 14 * 14 * cards[3].face() + +cards[0].face() + 14 * cards[1].face() + 14 * 14 * cards[2].face();

}

return value + ONE_PAIR;

}

public static int getValueAtTwoPairs(Card[] cards)

{

int value = 0;

sortByFace(cards);

if (cards[0].face() == cards[1].face() && cards[2].face() == cards[3].face())

{

value = 14 * 14 * cards[2].face() + 14 * cards[0].face() + cards[4].face();

}

else if (cards[0].face() == cards[1].face() && cards[3].face() == cards[4].face())

{

value = 14 * 14 * cards[3].face() + 14 * cards[0].face() + cards[2].face();

}

else

{

value = 14 * 14 * cards[3].face() + 14 * cards[1].face() + cards[0].face();

}

return TWO_PAIRS + value;

}

public static int valueAtHighCard(Card[] cards)

{

int value = 0;

sortByFace(cards);

value = cards[0].face() + 14 * cards[1].face() + 14 * 14 * cards[2].face() + 14 * 14 * 14 * cards[3].face() + 14 * 14 * 14 * 14 * cards[4].face();

return value;

}

public static int getValueInHand(Card[] cards)

{

if (isFlush(cards) && isStraight(cards))

{

return valueAtHighCard(cards) + STRAIGHT_FLUSH;

}

else if(isFourOfAKind(cards))

{

sortByFace(cards);

return cards[2].face() + FOUR_OF_A_KIND;

}

else if(isFullHouse(cards))

{

sortByFace(cards);

return cards[2].face() + FULL_HOUSE;

}

else if(isFlush(cards))

{

return valueAtHighCard(cards) + FLUSH;

}

else if (isStraight(cards))

{

return valueAtHighCard(cards) + STRAIGHT;

}

else if (isThreeOfAKind(cards))

{

sortByFace(cards);

return cards[2].face() + THREE_OF_A_KIND;

}

else if(isTwoPairs(cards))

{

return getValueAtTwoPairs(cards);

}

else if (isOnePair(cards))

{

return getValueAtOnePair(cards);

}

else

{

return valueAtHighCard(cards);

}

}

public static void sortByFace(Card[] cards)

{

for(int i = 0; i < cards.length; i++)

{

int minPos = i;

for(int j = i + 1; j < cards.length; j++)

{

if (cards[j].face() < cards[minPos].face())

{

minPos = j;

}

}

Card temp = cards[i];

cards[i] = cards[minPos];

cards[minPos] = temp;

}

}

public static void sortBySuit(Card[] cards)

{

for(int i = 0; i < cards.length; i++)

{

int minPos = i;

for (int j = i + 1; j < cards.length; j++)

{

if (cards[j].suit() < cards[minPos].suit())

{

minPos = j;

}

}

Card temp = cards[i];

cards[i] = cards[minPos];

cards[minPos] = temp;

}

}

}

When I compile it,i get these errors

location: class Card

play.java:167: error: cannot find symbol

else if (cards[0].face() == cards[1].face() && cards[3].face() == cards[4].face())

^

symbol: method face()

location: class Card

100 errors

play.java:17: error: cannot find symbol

if (isFourOfAKind(cards) || isFullHouse(cards) || isThreeOfAKind(cards) || isTwopairs(cards)) return false;

^

symbol: method isTwopairs(Card[])

please fix these errors and update it

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