Question
public interface Monitor { public void update(String state); } // Subject Interface public interface GrassCuttingMachine { public void register(Monitor monitor); public void unregister(Monitor monitor); public
public interface Monitor { public void update(String state); } // Subject Interface public interface GrassCuttingMachine { public void register(Monitor monitor); public void unregister(Monitor monitor); public void notifyObservers(String state); } // Simple Monitor public class SimpleMonitor implements Monitor { @Override public void update(String state){ System.out.println("Simple Monitor: The grass-cutting machine needs repair: " + state); } } // Medium Monitor public class MediumMonitor implements Monitor { @Override public void update(String state){ System.out.println("Medium Monitor: The grass-cutting machine needs repair: " + state); } } // Advanced Monitor public class AdvancedMonitor implements Monitor { @Override public void update(String state){ System.out.println("Advanced Monitor: The grass-cutting machine needs repair: " + state); } } // Concrete Subject public class CuttingMachine implements GrassCuttingMachine { private List
Please draw UML class diagram for the above code
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