Question: Q1 Q2 Please dont copy the answer from the other reponses to this question previously as they are wrong. C++ and thanks so much! Also

Q1Q1 Q2 Please dont copy the answer from the other reponses to

Q2this question previously as they are wrong. C++ and thanks so much!Also keep in mind that these are seperate questions, so keep the

Please dont copy the answer from the other reponses to this question previously as they are wrong. C++ and thanks so much! Also keep in mind that these are seperate questions, so keep the code for both seperated thanks.

Now we'll write another class battleShip. If you're not familiar with the game, it might helpful to go read up on it before doing this question. https://en.wikipedia.org/wiki/Battleship_(game) class battleshipt public: battleship(string); battleship); void setshipName(string) string getshipNameO void setsize(int) int getsize) void recordHito bool issunk) 1/ returns true if hits is greater than equal to size // Increments the hits data member private string name; int size int hits 5 For this question, we've provided a complete class definition in the coderunner box. Write the function definitions for all 8 member functions of the battleShip class. The constructor battleShip(string) takes the ship name and should set all the data members of the ship to the correct value. The default size of a ship should be-1. What should hits be set to for a new ship? The function record Hit() should print" has been hit times." For example, if a ship named "Carrier" with size 5 had 4 hits,I would expect the output Carrier has been hit 4 times." The function isSunk0 should print " has been sunk." For example, if a ship named "Destroyer" has sunk, I would expect the output Destrover has been sunk

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