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Question 3 : a ) Describe the process of ray casting in computer graphics and its role in generating realistic images. b ) Explain the

Question 3:
a) Describe the process of ray casting in computer graphics and its role in generating realistic
images.
b) Explain the principles and algorithms involved in photon mapping for global illumination
simulation.
c) Discuss the concept of texture mapping and its applications in enhancing the visual quality
of rendered objects.
Question 4:
a) Define transformations in computer graphics.
b) Explain the role of transformations in manipulating objects in 2D and 3D space. (4 marks
c) Discuss the differences between translation, rotation, and scaling transformation
including their mathematical representations.
d) Provide examples of real-world applications where transformations are used to
manipulate graphical objects.
Question 5:
a) Discuss the concept of texture transformations and their use in mapping textures onto 3D
b) Explain the different types of texture transformations, such as translation, rotation, and
and how they affect the texture mapping process.
c) Discuss the challenges and considerations involved in aligning textures properly on com
surfaces.

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