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Question 3 : a ) Describe the process of ray casting in computer graphics and its role in generating realistic images. b ) Explain the
Question :
a Describe the process of ray casting in computer graphics and its role in generating realistic
images.
b Explain the principles and algorithms involved in photon mapping for global illumination
simulation.
c Discuss the concept of texture mapping and its applications in enhancing the visual quality
of rendered objects.
Question :
a Define transformations in computer graphics.
b Explain the role of transformations in manipulating objects in D and D space. marks
c Discuss the differences between translation, rotation, and scaling transformation
including their mathematical representations.
d Provide examples of realworld applications where transformations are used to
manipulate graphical objects.
Question :
a Discuss the concept of texture transformations and their use in mapping textures onto D
b Explain the different types of texture transformations, such as translation, rotation, and
and how they affect the texture mapping process.
c Discuss the challenges and considerations involved in aligning textures properly on com
surfaces.
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