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Question 3 This question involves a recursive backtracking algorithm for solving the following puzzle called 3Puzzle (inspired by the Sudoku puzzle). 3Puzzle is played on
Question 3 This question involves a recursive backtracking algorithm for solving the following puzzle called 3Puzzle (inspired by the Sudoku puzzle). 3Puzzle is played on a 3 x 3 grid containing 9 cells. The rules of 3Puzzle are as follows: each of the rows & columns will have all the numbers from 1 to 3; each number can only appear once in a cell in a row or a column. The puzzle grid may already have a few numbers filled in some cells, for instance, the puzzle grid given on the left hand side below has 3 cells filled with the final solution given on the right hand side: 2 1 3 1 2 2 1 You are given the partial implementation of a recursive backtracking function solve which would be called as solve Co, o, grid) where the search for a solution starts at cell position (0,0) for a given grid. Note that you are also given a function isSafe which returns true if a particular value is safe to place in a cell; false otherwise; and the method print3Puzzle prints all the values in the puzzle grid. static final int UNASSIGNED 0; no assigned value static final int N 3; N x N is size of the grid static boolean isSafe (int row, int col, int val, int CJ CJ cells) for (int k 0; k N; ++k) if (val cells [k] [col]) return false for (int k 0; k N; ++k) if (val cells Crow] [k]) return false return true; public static void print3Puzzle (int CJ cells) for (int i 0; i N; it+) for (int j 0; j N j++) System out. print cells i] Cj] System. out.println Page 5
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