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QUESTION 35 The mapping from a point in object or world coordinates to one in screen coordinates is well defined. It is not invertible because

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QUESTION 35 The mapping from a point in object or world coordinates to one in screen coordinates is well defined. It is not invertible because we go from three dimensions to two dimensions. Suppose, however, that we are working with a two-dimensional application is the mapping invertible? What problem can anse if you use a two-dimension mapping to return to a position in object or world coordinates by a locator device? TTTT Paragraph %DOQ E Arial E 3 (121) T' T, T . 2 . . - - - - Path = Words QUESTION 36 Write shader function to set the fragment color to be blue. TTTT Paragraph Arial 3 (12pt) E.E.T... %DOOEEST' T, 22 - Path P Words0

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