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Question 65 pts (TCO 5) Explain client-server architecture. Refers to a computer as a client that accesses the resources through the server. Refers to a

Question 65 pts

(TCO 5) Explain client-server architecture.

Refers to a computer as a client that accesses the resources through the server.
Refers to a computer as a server that is dedicated to managing resources such as printers or files so that other computers can access these resources.
Both a & b
None of the statements is correct.

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Question 75 pts

(TCO 5) What is a session?

The processes necessary to transmit data values and data structures.
The execution of a process until an operation issued by the process has been completed.
The interaction between the server and one client.
A form of computing that uses more than one processor simultaneously to execute a single program.

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Question 85 pts

(TCO 5) What is a stub?

A method defined with minimal code to allow the program to compile and run initially.
A class that contains the necessary methods for stream-mode IPC.
A code that uses the stream-mode socket API to accept a connection.
A separation within the client-side software that allows modifications to be made to the logic at one layer without requiring changes to be made at the other layers.

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Question 95 pts

(TCO 5) Which of the following statements about a concurrent server is FALSE?

It is similar to an iterative server and is limited.
It is capable of conducting multiple client sessions in parallel.
It can be provided using threads.
It can be provided using asynchronous IPC operations.

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Question 105 pts

(TCO 5) What is a stateless server?

A server that must maintain some state information in order to provide its service.
A server that doesnt have to maintain any state information in order to provide its service.
A server that doesnt need the session station information to be maintained by the client.
A server in which its requests doesnt contain the session state information.

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Question 115 pts

(TCO 6) What is the distributed object paradigm?

Based on objects that exist in a distributed system.
A paradigm that provides abstraction beyond those of the message-passing model.
Both a & b.
None of the statements is correct.

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