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Suppose you had used alpha-beta pruning, which branches would have been cut off from the game tree? Most of the game trees are still too

  1. Suppose you had used alpha-beta pruning, which branches would have been cut off from the game tree?
  2. Most of the game trees are still too big to be generated till the end. How to handle this situation?
  3. Perform the minimax algorithm on the game tree above, and write the resultingmin/max values of nodes labeled A-J inside the answer booklet

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