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Teams: Picture a room filled with teams of three members each everyteam has a name. Every team member had a of computers to work on
Teams:
Picture a room filled with teams of three members each everyteam has a name.
Every team member had a of computers to work on
Teams just want to solve programming puzzles.
teams work together really well
Code Submission Station:
Teams had to send their solutions to the Code Judge Computer.
This computer was like a big mailbox.
It collected everyone's solutions and made sure each team got a turn.
Judges' Table:
Judges look at the solutions making sure everything was done right.
Each team's work was checked by these coding experts.
scorekeeper:
like a big scoreboard shared to all teams to see.
special computer that kept scores for each team.
Every time a team solve a puzzle and the judges said, "Well done!"
the scorekeeper added points to their score.
Teams can code together on shared computers.
The central computer handles everyone's solutions neatly.
Judges review solutions and scores are updated correctly
Design a system where teams can code together, submit solutions, get judged, and update score for teams.
The focus is on synchronization.
implement a solution that ensures concurrent programming.
use counting semaphores to synchronize access to shared resources, such as the shared file system, submission platform, judging panels, and scoring system.
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