Question
The code shown below is for a tic tac toe game where one user plays against another on a 3x3 board. How would I modify
The code shown below is for a tic tac toe game where one user plays against another on a 3x3 board. How would I modify the code so that if I wanted to increase the board size from 3by3 to a bigger size (E.G 6by6) the condition for winning would be 5 in a row of either player X or player O, horizontally, vertically or diagonally? Please edit the bold part of the code where I brute forced the winning condition instead of varying it according to board size. Please replace with correct code. As soon as 5 in a row is achieved either horizontally, vertically or diagonally the game should end.
#include
class ticTacToe { public:
ticTacToe(int); void setBoard(); void printBoard(); // bool checkEveryRow(); //bool checkEveryColumn(); // bool checkDiagonal1(); // bool checkDiagonal2(); bool determineWinner(); void moves(); bool validateMove(); void play();
private:
char **board; int counter; int row; int column; char ch; string algorithm; int boardSize;
};
//constructor ticTacToe::ticTacToe(int boardSize) { // create board of size nxn this->board = (char **)malloc(boardSize * sizeof(char *)); int i;
for( i = 0 ; i < boardSize ; i++ ) this->board[i] = (char *)malloc(boardSize * sizeof(char));
this->boardSize = boardSize;
setBoard(); }
void ticTacToe::setBoard() { counter=0;
for (int i=0; i void ticTacToe::printBoard() { for (int i=0; i void ticTacToe::moves() { cout << "Player " << counter%2+1 << endl; cout << "Enter row:" << endl; cin >> row; cout << "Enter column:" << endl; cin >> column; } bool ticTacToe::validateMove() { if ((row<1||row>boardSize)||(column<1||column>boardSize)||(board[row-1][column-1]!=0)) { cout << "Invalid entry" << endl; return false; } else { return true; } } /* bool ticTacToe::checkEveryRow() { for (int i=0;i if (n==boardSize) { return true; } return false; } bool ticTacToe::checkEveryColumn() { for (int i=0;i bool ticTacToe::checkDiagonal1() { for (int i=0;i bool ticTacToe::checkDiagonal2() { for (int i=0;i bool ticTacToe::determineWinner() { if (counter%2==0) { ch = 'X'; } else { ch = 'O'; } if (validateMove()) { board[row-1][column-1] = ch; if (counter%2==0) { algorithm = "alg1"; } else { algorithm = "alg2"; } cout << "r" << row << "c" << column << " " << algorithm << endl; counter ++; } if (((board[0][0]==ch)&&(board[0][1]==ch)&&(board[0][2]==ch))|| //check every row ((board[1][0]==ch)&&(board[1][1]==ch)&&(board[1][2]==ch))|| ((board[2][0]==ch)&&(board[2][1]==ch)&&(board[2][2]==ch))|| ((board[0][0]==ch)&&(board[1][0]==ch)&&(board[2][0]==ch))|| //check every column ((board[0][1]==ch)&&(board[1][1]==ch)&&(board[2][1]==ch))|| ((board[0][2]==ch)&&(board[1][2]==ch)&&(board[2][2]==ch))|| ((board[0][0]==ch)&&(board[1][1]==ch)&&(board[2][2]==ch))|| //check diagonal one ((board[0][2]==ch)&&(board[1][1]==ch)&&(board[2][0]==ch))) //check diagonal two { return true; } else if (counter==boardSize*boardSize) { cout << "Draw."<< endl; printBoard(); setBoard(); } return false; } void ticTacToe::play() { setBoard(); do { moves(); if (determineWinner()) { if (counter%2==0) { cout << "win=alg2" << endl; cout << endl; printBoard(); } else { cout << "win=alg1" << endl; cout << endl; printBoard(); } break; } else { printBoard(); } } while (true); } int main() { int boardSize = 0; ifstream inData; inData.open("input.txt"); inData >> boardSize; cout << "size=" << boardSize << endl; ticTacToe t(boardSize); cout << "Tic Tac Toe:" << endl; cout << endl; t.play(); return 0; }
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