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The In: Company produces two types of wood chippers, economy and deluxe. The deluxe model requires 3 hours to assemble and 1/2 hour to amon
The "In: Company produces two types of wood chippers, economy and deluxe. The deluxe model requires 3 hours to assemble and 1/2 hour to amon mw. "mahal requires 2 hours to assemble and 1 hour to paint. The maximum number of assembly hours available is 24 per day, and the maximum We bows available is 6 per day. (a) Wril te the system of inequalities that describes the constraints on the number of each type of wood chipper produced. (Let x represent the number am models, and let y represent the number of economy models.) assembly time constraint * l painting time constraint 0 production constraint, deluxe 0 production constraint, economy '<. >< IV IV (b) Graph the solution of the system of inequalities. 1. Select an object from the Tools menu to the left. 2. Enter coordinates in Object Properties below, or use the mouse to place and move objects. -'l'.) -9 >8 -7 l l l r 78910 To enter a fractional or decimal coordinate, use Object Properties.m 'View' History frBoboltmarks Window Help < 7 ID H webassign.net CL -. CUM end M l WWTY Stare-em l Homework 9: Linear Programming I + 'MWMAW. The Wellbuilt Company produces two types of wood chippers, economy and deluxe. The deluxe model requires 3 hours to assemble and 1/2 hour to paint, and the economy model requires 2 hours to assemble and 1 hour to paint. The maximum number of assembly hours available is 24 per day, and the maximum number of painting hours available is 6 per day. (a) Write the system of inequalities that describes the constraints on the number of each type of wood chipper produced. (Letx represent the number of deluxe models, and let y represent the number of economy models.) assembly time constraint painting time constraint >< IV 0 production constraint, deluxe production constraint, economy IV 0 Y (b) Graph the solution of the system of inequalities. --' 1. Select an object from the Tools menu to the left. 2. Enter coordinates in Object-Properties below, or use the mouse to place and move objects. To enter a fractional or decimal coordinate, use Object Properties. fi View our tutorial videos
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