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The Problem Using C programming language write a program that simulates a variant of the Tiny Machine Architecture. In this implementation memory (RAM) is split

The Problem

Using C programming language write a program that simulates a variant of the Tiny Machine

Architecture. In this implementation memory (RAM) is split into Instruction Memory (IM) and Data

Memory (DM). Your code must implement the basic instruction set architecture (ISA) of the Tiny

Machine Architecture:

1

?

LOAD

2

?

ADD

3

?

STORE

4

?

SUB

5

?

IN

6

?

OUT

7

?

END

8

?

JMP

9

?

SKIPZ

Each piece of the architecture must be accurately represented in your code (Instruction Register, Program

Counter, Memory Address Registers, Instruction Memory, Data Memory, Memory Data Registers, and

Accumulator). Data Memory will be represented by an integer array. Your Program Counter will begin

pointing to the first instruction of the program.

For the sake of simplicity Instruction Memory (IM) and Data Memory (DM) may be implemented

as separate arrays.

Hint: Implementing a struct for your Instructions and an array of these

structs

as your Instruction

Memory greatly simplifies this program.

Example:

typedef struct {

int opCode, device Or Address;

}

Instruction

;

Instruction IM[MAXPROGRAMSIZE];

Note: IM, MDR1, and IR are of type

Instruction

. All other CPU registers and Data Memory (DM) are of

type int.

Input Specifications

Your simulator must run from the command line with a single input file as a parameter to main. This file

will contain a sequence of instructions for your simulator to store in Instruction Memory and then run

via the fetch/execute cycle. In the input file each instruction is represented with two integers: the first one

represents the opcode and the second one a memory address or a device number depending on the

instruction.

Example:

Input File

5 5

//IN 5

6 7

//OUT 7

3 0

//STORE 0

5 5

//IN 5

6 7

//OUT 7

3 1

//STORE 1

1 0

//LOAD 0

4 1

//SUB 1

3 0

//STORE 0

6 7

//OUT 7

1 1

//LOAD 1

6 7

//OUT 7

7 0

//END

Output Specifications

Your simulator should provide output according to the input file. Along with this output your program

should provide status messages identifying details on the workings of your simulator. Output text does

not have to reflect my example word-for-word, but please provide detail on the program as it runs in a

readable format that does not conflict with the actual output of your simulator. After each instruction print

the current state of the Program Counter, Accumulator, and Data Memory. The INPUT instruction is the

only one that should prompt an interaction from the user.

Example:

Assembling Program...

Program Assembled.

Run.

PC = 10 | A = NULL | DM = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

/* input value */

X

PC = 11 | A =

X

| DM = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

/* outputting accumulator to screen */

X

PC = 12 | A =

X

| DM = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]

/* storing accumulator to memory location

0

*/

PC = 13 | A =

X

| DM = [

X

, 0, 0, 0, 0, 0, 0, 0, 0, 0]

... etc

Program complete.

Grading

Your simulator will be graded on the above criteria. Your program should compile and run from the

command line with one input file parameter. Please note that your program will not just be graded on

whether or not it runs successfully; accurate simulation and a thorough demonstration of your

understanding on the workings of this architecture will constitute a large portion of this grade. As that is

the case it is in your best interest to comment your program in a concise and readable way. However, if

your program does not run or compile the maximum points possible will be 30.

For instance, to implement FETCH and instruction LOAD you must implement each step:

FETCH

MAR

?

PC

PC

?

PC + 1

MDR

?

IM [MAR]

// IM stands for Instruction Memory (program memory)

IR

?

MDR

Case IR.OP = 1 Load is executed.

LOAD (Execute cycle)

MAR

?

IR.ADDR

MDR2

?

DM[MAR] //DM stands for Data Memory

A

?

MDR2

Note: Lecture 1 describes the instruction set architecture of the Tiny Machine.

Submission

Your program must be submitted as a C file. For example: NameMyProgram.c

Please check and double check your submission.

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