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The SunPass Tracker Project This project simulates an application called tracker for the Florida Turnpike Authority in which data from SunPass transponders is accumulated in

The SunPass Tracker Project

This project simulates an application called tracker for the Florida Turnpike Authority in which data from SunPass transponders is accumulated in real time using various sensing equipment. The sensors detect a SunPass-equiped vehicle and actively inquire further data when that vehicle is a truck. (The data is used, among other things, to charge a passage toll on the vehicle's SunPass account, thus eliminating the need to stop at toll booths. SunPass is valid on all toll roads and bridges in Florida.) For all vehicles a serial number is collected. The serial number can be decoded to determine the vehicle type (car, truck/van, truck/tanker, truck/flatbed), passenger capacity, and, for trucks, the dimensions of its carrier. Trucks actively respond with their DOT license number as well.

Tracker is set up at a specific point on a roadway, near a toll booth or a specific segment of limited access highway. Once activated, it keeps a running account of the SunPass equipped passing vehicles. It can report summary data and also can keep full reports of all vehicles passing the checkpoint within a certain time block. It also keeps track of individual toll charges and can produce a summary of the charges accumulated in a segment.

The current assignment focusses on the "server side" of the SunPass project: creating the various classes that are used by a client program to collect data and tolls.

Procedural Requirements

Create and work within a separate subdirectory cop3330/proj4. Review the COP 3330 rules found in Introduction/Work Rules.

Begin by copying the following files from the course home: into your proj4 directory:

proj4/tester.cpp proj4/makefile proj4/deliverables.sh scripts/submit.sh area51/tester_i.x area51/tracker_i.x 

The naming of these files uses the convention that _s and _i are compiled from the same cource code on program (Sun/Solaris) and linprog (Intel/Linux), respectively. The area51 files are distributed only for your information, experimentation, and testing. You will not need these files in your own project.

Begin a log file named log.txt. This should be an ascii text file in cop3330/proj4 with the following header:

log.txt # log file for SunPass project    

This file should document all work done by date and time, including all testing and test results. A free-form section at the end may be used for any other purpose.

You are to define and implement the following classes: Box, Cylinder, Plane, Vehicle, Car, Truck, Van, Tanker, and Flatbed.

File shapes.h should contain the definitions of the classes Box, Cylinder, and Plane. File shapes.cpp should contain the member function implementations for these classes.

File vehicles.h should contain the definitions of the classes Vehicle, Car, Truck, Van, Tanker, and Flatbed. File vehicles.cpp should contain the implementations for these classes.

Turn in the files vehicles.h, vehicles.cpp, shapes.h, shapes.cpp, and log.txt using the submit script.

Warning: Submit scripts do not work on the program and linprog servers. Use shell.cs.fsu.edu to submit projects. If you do not receive the second confirmation with the contents of your project, there has been a malfunction.

Code Requirements and Specifications - Server Side

You are to define and implement the following classes:

Class Name:
 Box 
Services (added or changed):
 float Volume() const // returns volume of box object 
Private variables:
 float length_, width_, height_; bool verbose_; 

Class Name:
 Cylinder 
Services (added or changed):
 float Volume() const // returns volume of cylinder object 
Private variables:
 float length_, radius_; bool verbose_; 

Class Name:
 Plane 
Services (added or changed):
 float Area() const // returns area of plane object 
Private variables:
 float length_, width_; bool verbose_; 

Class Name:
 Vehicle 
Services (added or changed):
 const char* SerialNumber () const // returns serial number unsigned int PassengerCapacity () const // returns passenger capacity float LoadCapacity () const // returns 0 const char* ShortName () const // returns "UNK" float Toll () const // returns toll using fee schedule static VehicleType SnDecode (const char* sn) 
Private variables:
 char* serialNumber_; unsigned int passengerCapacity_; 
Protected variable:
 bool verbose_;; 

Class name:
 Car 
Inherits from:
 Vehicle 
Services (added or changed):
 const char* ShortName() const // returns "CAR" 

Class name:
 Truck 
Inherits from:
 Vehicle 
Services (added or changed):
 const char* ShortName () const // returns "TRK" float Toll () const // returns toll using fee schedule const char* DOTLicense () const // returns the license no 
Private variables:
 char* DOTLicense_; 

Class name:
 Van 
Inherits from:
 Truck , Box 
Services (added or changed):
 float LoadCapacity () const // returns volume of box const char* ShortName () const // returns "VAN" 

Class name:
 Tanker 
Inherits from:
 Truck , Cylinder 
Services (added or changed):
 float LoadCapacity () const // returns volume of cylinder const char* ShortName () const // returns "TNK" 

Class name:
 Flatbed 
Inherits from:
 Truck , Plane 
Services (added or changed):
 float LoadCapacity () const // returns area of plane const char* ShortName () const // returns "FLT" 

Each class should have the following:

Default constructor

Parametrized constructor that initializes the class variables; default value for verbose_ is 0 = false

Destructor

Private copy constructor prototype

Private assignment operator prototype

Follow the notation conventions:

Compound names use uppercase letters to separate words likeThis or LikeThis

Class, method, and function names begin with upper case letters LikeThis

Object and variable names names begin with lower case letters likeThis

Class member variables end with underscore likeThis_

Note that Vehicle::verbose_ is protected so that derived classes can access it directly.

Be sure to make exactly the methods virtual that are needed - that is, those that are overridden in derived classes. Do not make a method virtual unless it is needed virtual.

The toll fee schedule is: minimum for all vehicles: $2.00 all trucks: $10.00

For development and testing of the classes, each constructor and destructor should include a line of code that conditionally sends an identifying message to standard output, whenever verbose_ is 1 = true. For example, the Van destructor should output the message "~Van()" if Vehicle::verbose_ is true.

The user-defined type VehicleType is an enumerated type:

Type name:
 VehicleType 
Enumerated values:
 badSn, vehicle, car, truck, van, tanker, flatbed 

The static method VehicleType Vehicle::SnDecode(const char* sn) returns the vehicle type based on the first (index 0) character of the serial number sn according to this table:

 sn[0]: 0 1 2 3 4 5 6 VehicleType: badSn vehicle car truck van tanker flatbed 

After your classes have been fully developed and debugged, so they compile without warnings, it is time to test with tester.cpp.

Thoroughly test your vehicle objects with this program. Note that this program prompts you for a serial number. The serial number is decoded to get a vehicle type, and an object of that type is created dynamically. You should see the constructor calls displayed, in correct order, because tester creates the objects with "verbose" set to 1 = true. Then the methods of this object are called. You should see correct serial number (and, for trucks, dot license) displayed. An "OOPS" message may be displayed if a problem is detected with your constructors. Finally the object is deleted, and you should see the destructors called in correct order. Read the source code in tester.cpp both to understand how it works.

Hints

You will need a value for = "Pi" for calculating the volume of a cylinder. This is supported by the math library under the name M_PI:

#include  // M_PI defined to 21 significant digits 

The example executable tester.x is for your information only - it is not needed for your project. However, tester.cpp is indispensable: This is one of the test programs that will be used to assess your project. Moreover, it will help you debug your classes and gives some example code that can serve as a model for your client tracker program in the next assignment.

To execute tester, enter a serial number at the prompt. The first digit determines the vehicle type. Tester uses the verbose implementations, so you should see all of the constructor and destructor calls for the selected type.

All destructors should be declared virtual. Be sure you understand why. There will likely be an exam question related to this.

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