Question: This activity is intended for you to put into practice what you have studied in this chapter. Specifically, the objective is to enable you to
This activity is intended for you to put into practice what you have studied in this chapter. Specifically, the objective is to enable you to define usability and user experience goals and to transform these and other design principles into specific questions to help evaluate an interactive product.
Find an everyday handheld device, for example, a remote control, digital camera, or smartphone and examine how it has been designed, paying particular attention to how the user is meant to interact with it
From your first impressions, write down what is good and bad about the way the device works.
Give a description of the user experience resulting from interacting with it
Outline some of the core microinteractions that are supported by it Are they pleasurable, easy, and obvious?
Based on your reading of this chapter and any other material you have come across about interaction design, compile a set of usability and user experience goals that you think will be most relevant in evaluating the device. Decide which are the most important ones and explain why.
Translate each of your sets of usability and user experience goals into two or three specific questions. Then use them to assess how well your device fares.
Repeat steps c and d but this time use the design principles outlined in the chapter.
Finally, discuss possible improvements to the interface based on the answers obtained in steps d and e
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