Question
This assignment will give you more experience on the use of: 1. classes 2. class methods In this project, we are going to use a
This assignment will give you more experience on the use of: 1. classes 2. class methods In this project, we are going to use a library package called turtle graphics to draw a car. We are going to create at least 5 classes. We are then going to write a function that creates instances of your classes in order to draw a car that includes: a body, wheels, windows, and an antenna. You can certainly provide more than 5 (taillights, headlights, windshield, wipers, grill, etc.), but 5 is a minimum. Project Description / Specification Define 5 classes (at least). 1. Each class will have an __init__ and a draw() method: a. the __init__ method will take a string argument, either indicating a fill color or, if the argument is (the empty string), that the shape is not filled. b. the draw method will take at least x and y coordinates arguments (indicating where the figure is drawn) and a turtle.Turtle object to use for drawing the shape. c. Other arguments may be required for your methods; all arguments must be described in your docstrings. 2. Function car(pen, bodycolor) where pen is a turtle.Turtle object with which to draw the car and body color is the color of the car. Note: this function will be used by the grader to test your code so it is critical that it meets this specification. 3. Your car must, at a minimum, include the following classes: a. a body b. wheels c. windows d. an antenna e. at least one other (of your own design) 4. All classes, methods and functions require a docstring for a general description of the object/method/function.
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