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This is a c++ problem, please help me write both Matrix.cpp and main.cpp file Implement a class Matrix( Matrix is of type double not

This is a c++ problem, please help me write both Matrix.cpp and main.cpp file

Implement a class Matrix( Matrix is of type "double " not int)

The Matrix.h header file is provide with member function and variable

Write the Matrix.cpp file where you'll defne each function clearly with comment next to the code

Everything in Matrix.cpp should be written according to informations inside Matrix.h, please do not attempt to change"void setData(int, int, double)" function, it's already written

Finally write a main function to test the above program

Notice: this is an obeject oriented on Matrix implementation in C++

-------------------------------------------------------------Matrix.h----------------------------------------------------------------------

#ifndef MATRIX_H

#define MATRIX_H

#include

using namespace std;

class Matrix {

private:

double ** data; // A two-dimensional double matrix

int row; // save data row

int col; // save data col

void setUp(int, int); // utility function, Set row and col value

public:

// default constructor, No argument passed, set it to 2*2 double data matrix with all values been 0

Matrix();

// constructor, set matrix size

Matrix(int, int);

// constructor, Save the incoming one-dimensional array as a two-dimensional array into data

Matrix(int, int, double [], int);

// copy constructor

Matrix(const Matrix &);

// destructor, clean up data

~Matrix();

void setData(int, int, double); // set each position (r,c)its with a data value

int getRow() const; // return private member: row

int getCol() const; // return private member: col

double getData(int, int) const; // Get value inserted in position (r,c) of matrix

Matrix add(const Matrix &); // Add two matrices, return the sum

Matrix multiply(const Matrix &);//Multiply two matrices, return the product

Matrix transpose(const Matrix &);// Transpose a matrix and return its transpose

void displayData() {// Print matrix data (Dont modify)

for (int i = 0;i

for (int j = 0;j

cout<

}

cout<<""<

}

}

};

#endif

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