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This unit introduces you to graphics modeling. You will also learn how to use OpenGL functionality to implement vertices to develop points, line segments, polygons,
This unit introduces you to graphics modeling. You will also learn how to use OpenGL functionality to implement vertices to develop points, line segments, polygons, and polyhedrons. For Programming Assignment Unit 2, you must utilize WebGL's comparable functionality to create a polygon composed of 5 vertices. create a polygon that must: o have a red or blue surface o spin slowly on its axes Note: It is essential to document your code liberally with comments to ensure that a reviewer understands what you were attempting to do within the assignment. This unit introduces you to graphics modeling. You will also learn how to use OpenGL functionality to implement vertices to develop points, line segments, polygons, and polyhedrons. For Programming Assignment Unit 2, you must utilize WebGL's comparable functionality to create a polygon composed of 5 vertices. create a polygon that must: o have a red or blue surface o spin slowly on its axes Note: It is essential to document your code liberally with comments to ensure that a reviewer understands what you were attempting to do within the assignment
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