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Twelve different video games showing substance use were observed and the duration of times of game play ( in seconds ) are listed below. The
Twelve different video games showing substance use were observed and the duration of times of game play in seconds are listed below. The design of the study justifies the assumption that the
sample can be treated as a simple random sample. Use the sample data to construct a confidence interval estimate of the standard deviation of the duration times of game play. Assume
that this sample was obtained from a population with a normal distribution.
Click the icon to view the table of ChiSquare critical values.
The confidence interval estimate is sec
Round to one decimal place as needed.
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