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UML,java,inheritance,polymorphism, please explain in detail You are currently working on a content patch for World of Wolfcraft and you will be adding in two new
UML,java,inheritance,polymorphism, please explain in detail
You are currently working on a content patch for "World of Wolfcraft" and you will be adding in two new playable types. Werewolf and Vampire, the goal is to reuse the functionality already defined in the current game and not change too much. If a significant change is r necessary that you can rationalise why your solution would be better for maintenance. Animal - hp: int - maxHP: int -xy: int[] +move(xAxis:double, yAxis:double): void +attack(target: Animal): void +Levelup(): void +setHP (hp:int) : void +getHP(): int +set Coordinates (xy: int[]); void +getCoordinates(): int[] Human -armour: String -name: String +move(xAxis:double, yAxis:double): void +attack(target: Animal): void +levelup(): void +addArmour(armour:String): void +removeArmour(idx:int) : void +getArmour(): ListStep by Step Solution
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