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undefined In prototyping, a customer defines a set of general objectives for the software but does not identify detailed requirements for functions and features. The

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In prototyping, a customer defines a set of general objectives for the software but does not identify detailed requirements for functions and features. The prototype serves as a mechanism for identifying software requirements that can be used to improve upon the prototype and deliver the product. Suppose a customer comes to you and asks that you write software that she would use to stay physically fit and healthy. When one thinks of physical fitness, often one usually thinks of diet (low calories) and exercise. Problem 1 (10 points) With these two things in mind (diet and exercise), I want you to think outside the box and build a prototype for this customer that would meet her objectives. The prototype (code) you build must be your own. Before you build the prototype, put comments at the beginning of your code that shows the following steps that you took: a) Communication, b) Quick Plan, c) Modeling quick design, d) Construction of prototype, and e) Deployment delivery and feedback. Problem 2 (10 points) Assume that you received feedback from the customer on the prototype that you built in Problem 1. Make increments and changes in the prototype to produce a fully functional software that meets the customer's needs. In your code, comment on the changes you made based upon the customer's feedback. In prototyping, a customer defines a set of general objectives for the software but does not identify detailed requirements for functions and features. The prototype serves as a mechanism for identifying software requirements that can be used to improve upon the prototype and deliver the product. Suppose a customer comes to you and asks that you write software that she would use to stay physically fit and healthy. When one thinks of physical fitness, often one usually thinks of diet (low calories) and exercise. Problem 1 (10 points) With these two things in mind (diet and exercise), I want you to think outside the box and build a prototype for this customer that would meet her objectives. The prototype (code) you build must be your own. Before you build the prototype, put comments at the beginning of your code that shows the following steps that you took: a) Communication, b) Quick Plan, c) Modeling quick design, d) Construction of prototype, and e) Deployment delivery and feedback. Problem 2 (10 points) Assume that you received feedback from the customer on the prototype that you built in Problem 1. Make increments and changes in the prototype to produce a fully functional software that meets the customer's needs. In your code, comment on the changes you made based upon the customer's feedback

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