Question
Using A* algorithm. In Java please 8 Puzzle Problem (A* search algorithm is required)The 8 puzzle consists of eight numbered, movable tiles set in a
Using A* algorithm. In Java please
8 Puzzle Problem (A* search algorithm is required)The 8 puzzle consists of eight numbered, movable tiles set in a 3x3 frame. One cell of the frame is always empty thus making it possible to move an adjacent numbered tile into the empty cell. Such a puzzle is illustrated in following diagram.
Initial - [[2,8,3],
[1,6,4],
[7,0,5]]
Goal - [[1,2,3]
[8,0,4],
[7,6,5]]
The program is to change the initial configuration into the goal configuration. A solution to the problem is an appropriate sequence of moves, such as blank tile to the right, blank tiles to the up, blank tile to the up, OR move tile 5 to the right, move tile 7 to the left, move tile 6 to the down,
Caveat: You should consider about the solvability of 8-puzzle instance. The half of randomized input can not be a goal state. You can learn how to validate the solvability of the inputs in this link. https://www.geeksforgeeks.org/check-instance-8-puzzle-solvable/
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