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Using C++ Create a Dictionary to store 15 ADT terms and their definitions (found below). Implement using a BST (Binary Search Tree) 15 Terms: LIST

Using C++

Create a Dictionary to store 15 ADT terms and their definitions (found below).

Implement using a BST (Binary Search Tree)

15 Terms:

LIST A logical SEQUENCE of data, NOT SORTED or ORDERED and Along with the following list of basic access methods.

STACK - A linear/sequential LIST with the restriction where data is added and removed (accessed) from only one end of the sequence.

QUEUE - A linear/sequential LIST with the restriction where data is added from one end and removed from the other end of the sequence.

TREES- A finite set of objects that are inter-connected, with zero or more interconnections per object, with no circular connections (acyclic).

HEAP - A TREE with restrictions. It has a root, and is arranged in a hierarchy. There are parent child relationships. Only concerned with Parent-Child Order. It can be either a MAX heap or a MIN heap.

Priority Queue - A queue or stack data structure, but where additionally each element has a "priority" associated with it. In a priority queue, an element with high priority is served before an element with low priority.

TABLE - A table uses indexes for the location of values in the table, like the index for an array. The entry at that index is called a value, which can be an individual value or a node of values.

MAPS - A map models a searchable collection of key-value entries. The main operations of a map are for searching, inserting, and deleting items.

DICTIONARY - provides operations for storing records, finding records, and removing records from the collection. This ADT gives us a standard basis for comparing various data structures.

BST - are a particular type of containers: data structures that store "items" (such as numbers, names etc.) in memory

GRAPH - A data structure that consists of a set of models and a set of edges that relate the nodes to each other

SETS - collections of elements with no duplicates and no ordering

BAGS - collections of elements that allow duplicates but are not ordered).

Double Ended Heap - a data structure similar to a priority queue or heap, but allows for efficient removal of both the maximum and minimum, according to some ordering on the keys (items) stored in the structure.

CONTAINER - instances are collections of other objects.

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