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Using Java, design a simple card game called War You are to design a simple card game called War (see http://www.bicyclecards.com/how-to-play/war/ for a detailed description

Using Java, design a simple card game called War

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You are to design a simple card game called War (see http://www.bicyclecards.com/how-to-play/war/ for a detailed description of the card game). In this game, there are two players who each get half the deck of cards (26 cards each). Players, at the same time, flip over the top card on their pile. The player who flips the higher value/rank card wins and gets both cards. The winning player adds both cards to their pile of cards. If b /rank, then a "War" starts. When "War" is declared both oth players flip over cards with the same value players put four cards into a separate pile and flip over the top card. The player who flips over the highest card wins the "War" pile. If the players both turn over the same card while at "War", you play War again (etc.). The game then resumes as normal (one card at a time). The game ends when one player runs out of cards. The winner has all the cards. You can play an online version of the game here https://cardgames.io/war/. You will have three Classes (Card, Deck and a Demo Class) Card Class You need to first create a Card Class. A Card object is made up of a suit (which are Hearts, Diamonds, Clubs, and Spades). Each suit has the same set of ranked cards: 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace. And each card has a value (eg, you could make Ace=14. King= 13, Queen=12, Jack-11, then the numbered values e.g., "2" has a value of 2, "8" has a value of 8. The suit of the card doesn't matter in this game (that is only the rank and value of a card matter but you need to print out the suit in your output) The order of best to worst cards: Ace, King, Queen, Jack, 10, 9, 8,7, 6, 5, 4, 3, 2. Nothing beats an Ace and a 2 doesn't beat anything Demo Class (play the game) In your Demo class, you will ask two players for their names, create a deck of cards and shuffle them. Then you will "deal" the cards into two hands (give each player their own pile of cards) so that each player has 26 cards (that is each player will have their own ArrayList with their pile of cards). Then play the game. This is an automated game, meaning once you start the game, the cards in each players hand (pile) will automatically keep flipping until a winner is found Note, your display must be like the above. You can use the printf function to help you format strings so that the columns line up. See this source to help you format your printf: https://alvinalexander.com/programming/printf-format-cheat-sheet See the below sample output, for an example of how the game plays Welcome to WAR! Let's Play! Enter the first player's name: BOB Enter the second player's name: SUE BOB 2 Clubs 9 Clubs King Spades 6 Spades #Cards 26 25 24 25 SUE Jack Hearts Ace Clubs Jack Spades 6 Diamonds #Cards 26 27 28 27 Winner SUE SUE BOB WAR 4 Spades 25 6 Hearts 27 SUE 9 Hearts 20 10 Diamonds 32 SUE ... 5 Clubs Queen Spades 51 SUE SUE Wins! Congratulations Play again (y)? n

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