using JAVA
Problem 3: ATM Machine Design a class named Account that contains A data field named id for the account (default O). A data field named balance for the account (default 0.0). A data field named dateCreated that stores the date when the account was created Ano-arg constructor that creates a default account A constructor that creates an account with the specified id and initial balance The get and set methods for id, balance The get method for dateCreated The class should implement methods to do the following A method named withdraw that withdraws a specified amount from the account A method named deposit that deposits a specified amount to the account Use the Account class to simulate an ATM machine. Create ten accounts in an array with id 0, 1,..., 9. and initial balance $100. The system prompts the user to enter an id. If the id is entered incorrectly, ask the user to enter a correct id. Once an id is accepted, the main menu is displayed as shown in the sample nun. You can enter a choice 1 for viewing the current balance, 2 for withdrawing money, 3 for depositing money, and 4 for exiting the main menu Once you exit, the system will prompt for an id again. Thus, once the system starts, it will not stop Sample input/output Enter an 10:42 Main menu 1: check balance 2: Withdraw 3: deposit 4: exit Enter a choice: 1 The balance is 100.0 Main menu 1: check balance 2: withdraw 3: deposit 4: exit Enter a choice: 2 Enter an amount to withdraw 3 Main menu 1: check balance 2: withdraw 3: deposit 4: exit Enter a choice: 1 The balance 15 97.0 Main menu 1: check balance 2: Withdra 3: deposit 4: exit Enter a choice: 3 Enter an amount to deposit: 10 Maine 1: Check balance 2: Withdra 3: deposit 4: exit Enter a choice: 1 The balance is 107.0 Main menu 1: check balance 2: withdra 3: deposit 4: exit Enter a choice: 4 Enter an id