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Using object-oriented inheritance, create an inheritance hierarchy with at least five classes of different employee categorization to simulate the payment of a bonus as
Using object-oriented inheritance, create an inheritance hierarchy with at least five classes of different employee categorization to simulate the payment of a bonus as well as annual increment in an organization. The payment process depends on the level of the employee in the hierarchy as well as his achievements. Table Q2 shows sample of achievement levels associated with their corresponding percentage of the annual increment and bonus payment according to the basic salary. Table Q2: Achievement and Bonus Percentage Annual Increment Achievement 1 (Outstanding) 2 (Exceeds Requirements) 3 (Meets Requirements Hight) 4 (Meets Requirements Solid) 5 (Meets Requirements Low) 6 (Below Requirements) Percentage 7% 5% 3% 2.5% 1% 0% Bonus Payment in Months 7 5 3 2.5 1 0 Draw the UML class diagrams for the proposed inheritance hierarchy and develop all classes in the inheritance hierarchy using Java programming language. Implement a Java driver class that creates employees from different levels in the inheritance hierarchy and performs the bonus calculations as well as payments polymorphically for the company.
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