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VendingMachine Example The problem statement Write code to define a class which models a vending machine. This machine allows user to select one or more
VendingMachine
Example
The problem statement Write code to define a class which models a vending machine. This machine allows user to select one or more candy items (each of which costs exactly $0.35). Once they have selected all of their items, customers will be allowed to pay by entering coins (0.01, 0.05, 0.10, or 0.25 only) Finally, after entering all of their money, customers can make their purchase and see how much change they get
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