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What are the expected total Profits Over a 3-year period for Gaming and Simulation? Situational Analysis: + The company has invented a game changing' revolutionary

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What are the expected total Profits Over a 3-year period for Gaming and Simulation?

Situational Analysis: + The company has invented a "game changing' revolutionary 3D Sensor and will launch 1 of 2 types of products - "Gaming" or "Simulation". Each product's life cycle will be 3 years. + "Gaming" is a VR gaming device for consumers and "Simulation" is a VR simulation device for business training. + The gaming console will be a fairly simple product while the simulation device will be more complex. + The VR gaming industry is young with high growth but has established competitors. The Business simulation segment is a much younger industry with fragmented competition. + The company's founders are young with little experience, however, the company is well funded by Venture Capital firms that have excellent experience with growing start-ups

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