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What is NOT derived from the Design-Play-Experience framework discussed in class? Question 18 options: Play is where the designer's design and the player meet. The

What is NOT derived from the Design-Play-Experience framework discussed in class? Question 18 options: Play is where the designer's design and the player meet. The designer sets experience objectives and attempts to design to meet those objectives. The designer modifies the design based on the players actual experience through a iterative process. Technology is the most important factor to consider in game design

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