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What is the difference between checking if a key has been pressed by using: for event in pygame.event.get ( ) : if event.type = =
What is the difference between checking if a key has been pressed by using:
for event in pygame.event.get:
if event.type KEYDOWN:
pass
or by using:
keys pygame.key.getpressed
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The first one will tell you if a key is currently being pressed whereas the second one will tell you if a key has been pressed once at some point
Both code snippets can be only used to check if a key is currently being pressed
Both code snippets can be only used to check if a key has been pressed at some point
The first one will tell you if a key has been pressed once at some point whereas the second one will tell you if a key is currently being pressed
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