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What is the output of the following code: glColor3f(1.0, 1.0,1.0); glTranslatef( (0.25,,); glPushMatrix (); glScalef (0.5,0.5,1); glBegin ( GL_POLYGON); glVertex2f (0.25,0.5); glVertex2f (0.25,0.5); glVertex2f (0.5,0.0);

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What is the output of the following code: glColor3f(1.0, 1.0,1.0); glTranslatef( (0.25,,); glPushMatrix (); glScalef (0.5,0.5,1); glBegin ( GL_POLYGON); glVertex2f (0.25,0.5); glVertex2f (0.25,0.5); glVertex2f (0.5,0.0); glVertex2f( (0.25,0.5); glVertex2f(0.25, 0.5); glVertex2f(0.5, 0.0); glEnd(); glPopMatrix(); glColor3f(0.0, 0.0,1.0); glBegin (GL_TRIANGLES); glVertex2f(0.25, 0.5); glVertex2f(-0.25, 0.5); glVertex2f(-0.5, 0.0); glEnd(); 11

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