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Write a C program can display a grid and take input from user. Start program by: game playera playerb height width. (Board size 1-1000) Player

Write a C program can display a grid and take input from user.

Start program by: game playera playerb height width. (Board size 1-1000)

Player A will go first, ask user input coordinates(e.g PlayerA: 0 0)

To win the game, a player needs to connect opposite sides of the grid. 0 wins by connecting left to right edges while X wins by connecting top and bottom edges

When winner is determined, display player? wins

Display error messages:

When user input incorrect player type message: invalid type

When grid dimmesion is invlaid message: invalid grid

image text in transcribed

image text in transcribed

E.g. this is a 4x5 grid Player A: 00 0 Player B: 11 0

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