Question
Write a class called Rectangle that represents a rectangular two-dimensional region.Your Rectangle objects should have the following methods: //Constructs a new rectangle whose top-left corner
Write a class called Rectangle that represents a rectangular two-dimensional region.Your Rectangle objects should have the following methods:
//Constructs a new rectangle whose top-left corner is specified by the given coordinates and with
the given width and height. (Throw an IllegalArgumentException on a negative width or height). Use try catch.
public Rectangle(int x, int y, int width, int height)
//Returns this rectangle's height.
public int getHeight()
// Returns this rectangle's width.
public int getWidth()
// Returns this rectangle's x-coordinate.
public int getX()
//Returns this rectangle's y-coordinate.
public int getY()
//Returns a string representation of this rectangle, "Rectangle[x=1,y=2,width=3,height=4]".
public String toString()
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