Question
Write a code in c language. The program must run on omega. A #define called BITS should be set at the top of the program.
Write a code in c language. The program must run on omega.
A #define called BITS should be set at the top of the program. It should be set to 8 when the program is submitted. This define should be used throughout the entire program when setting/using array sizes/max element. This define will also be used in the output to print 8-bit vs 16 bit. Your program should function whether the define is set to 8 or to 16. Part of the grading process will be to change the define from 8 to 16 and to recompile your program to see if your program still runs properly. See sample output.
main() Print instructions (see sample output below)
Prompt for and store both numbers and the operator. Use only one scanf() to store all three values.
While either number is less than 0 or more than 255, continue to prompt for input until a valid number is entered (hint use a while loop). See sample output below.
Call function ConvertDecimalToBinary() to convert the first number to binary.
Call function ConvertDecimalToBinary() to convert the second number to binary.
If the entered operator is an allowed operator, then convert the result to binary and print the decimal result and binary result as seen in the sample code.
ConvertDecimalToBinary() Return type : void
Parameters :
int containing the decimal value to be converted char array (hint : the array is passed empty from main() and this function fills it so when the function finishes, the array back in main() will contain the values added in the function).
This function will use a method of decimal to binary conversion called Divide in Half, Ignore the Remainder. Please watch the following video for a demonstration of the method.
https://youtu.be/XdZqk8BXPwg
Create a local int array. This array will store the result of each divide by 2 which will be accomplished using bitshifting instead of division to divide the number in half. Use a bitmask to determine if an array element if odd (1) or even (0). Using a for loop, loop over the int array and write each element into the char array that was passed in. Hint : keep in mind what the ASCII value is for the number zero when writing the int array element into the char array. If you store the number 65 in a char, it will be A so if you want to store the number 0 in a char array, you will need to ?
HINT : make sure your char arrays are one bigger than the number of BITS so that you have room for the null terminator so that %s prints correctly.
a.out Bitwise Calculator Enter two base 10 values with a bitwise operator to see the decimal result and the binary result. The format is FirstNumber BitwiseOperator SecondNumber For example, enter the expression 2 & 3 This calculator can used with &, |, ^, << and >> Please note that the spaces between numbers and operator is essential and the two entered values must be between 0 and 255 Enter expression 2 & 3 In base 10...
2 & 3 = 2
In 8-bit base 2...
00000010 &
00000011
========
00000010 a.out Bitwise Calculator Enter two base 10 values with a bitwise operator to see the decimal result and the binary result. The format is FirstNumber BitwiseOperator SecondNumber For example, enter the expression 2 & 3 This calculator can used with &, |, ^, << and >> Please note that the spaces between numbers and operator is essential and the two entered values must be between 0 and 255 Enter expression 2 | 3 In base 10...
2 | 3 = 3
In 8-bit base 2...
00000010 |
00000011
========
00000011 a.out Bitwise Calculator Enter two base 10 values with a bitwise operator to see the decimal result and the binary result. The format is FirstNumber BitwiseOperator SecondNumber For example, enter the expression 2 & 3 This calculator can used with &, |, ^, << and >> Please note that the spaces between numbers and operator is essential and the two entered values must be between 0 and 255 Enter expression 2 ^ 3 In base 10...
2 ^ 3 = 1
In 8-bit base 2...
00000010 ^ 00000011 ======== 00000001 a.out Bitwise Calculator Enter two base 10 values with a bitwise operator to see the decimal result and the binary result. The format is FirstNumber BitwiseOperator SecondNumber For example, enter the expression 2 & 3 This calculator can used with &, |, ^, << and >> Please note that the spaces between numbers and operator is essential and the two entered values must be between 0 and 255 Enter expression 2 << 3 In base 10...
2 << 3 = 16
In 8-bit base 2...
00000010 << 3 00010000 a.out Bitwise Calculator Enter two base 10 values with a bitwise operator to see the decimal result and the binary result. The format is FirstNumber BitwiseOperator SecondNumber For example, enter the expression 2 & 3 This calculator can used with &, |, ^, << and >> Please note that the spaces between numbers and operator is essential and the two entered values must be between 0 and 255 Enter expression 2 >> 3 In base 10...
2 >> 3 = 0 In 8-bit base 2...
00000010 >> 3 00000000 a.out Bitwise Calculator Enter two base 10 values with a bitwise operator to see the decimal result and the binary result. The format is FirstNumber BitwiseOperator SecondNumber For example, enter the expression 2 & 3 This calculator can used with &, |, ^, << and >> Please note that the spaces between numbers and operator is essential and the two entered values must be between 0 and 255 Enter expression 100 >> 3 In base 10...
100 >> 3 = 12
In 8-bit base 2...
01100100 >> 3 00001100 a.out Bitwise Calculator Enter two base 10 values with a bitwise operator to see the decimal result and the binary result. The format is FirstNumber BitwiseOperator SecondNumber For example, enter the expression 2 & 3 This calculator can used with &, |, ^, << and >> Please note that the spaces between numbers and operator is essential and the two entered values must be between 0 and 255 Enter expression 2 * 3
Operator * is not supported by this calculator
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