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Write a JavaFX program to simulate the Bresenham Line Drawing Algorithm. This algorithm efficiently calculates and draws lines on a computer screen, making it suitable

Write a JavaFX program to simulate the Bresenham Line Drawing Algorithm. This algorithm efficiently calculates and draws lines on a computer screen, making it suitable for graphics applications.
[10 Marks](CLOs 1.1,1.2,1.3,2.1,2.2,2.3)
In your implementation consider the following:
Write a JavaFX class that contains the implementation of the Bresenham Line Drawing Algorithm. Include a method that takes two points as input and calculates the coordinates of the pixels that lie on the line between these two points.
The Bresenham Line Drawing Algorithm is based on decision variables and incremental calculations. Make sure to handle all possible cases (e.g., positive and negative slopes).
Test your program by running the JavaFX application.
Verify that the line is drawn accurately using the Bresenham Line Drawing Algorithm.
Enhance your program by allowing users to choose the line color, thickness, or other properties.
Implement the ability to draw multiple lines on the same canvas or pane.
Submit the entire project folder, including source code and any necessary resource files.
Submit a screenshot displaying the output of your implementation.
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