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Write a program based on a version of brute force pattern matching for playing a game like Battleship on the computer. The rules of the

Write a program based on a version of brute force pattern matching for playing a game like Battleship on the computer. The rules of the game are as follows:
There are two opponents in the game (in this case, a human player and the computer).
The game is played on two identical boards (10\times 10 tables of cells) on which each opponent places his or her ships, not visible to the opponent.
Each player has three ships, each of which occupies a certain number of cells on the board: a destroyer (a two-by-two square of cells), a submarine (three diagonal cells either from left to right or right to left), and a cruiser (three consecutive cells either horizontal or vertical).
No two ships are over each other.
The game is played by the opponents taking turns "shooting" at each other's ships.
The result of every shot is displayed as either a hit or a miss. In case of a hit, the player gets to go again and keeps playing until they miss.
The goal is to sink all the opponent's ships before the opponent succeeds in doing it first.
To sink a ship, all cells occupied by the ship must be hit.
Your program should start by allowing the player to set all their ships (see the game rules) and the program will set its own ships randomly following the rules.
The player is asked to indicate a position on the table and if it hits, it will say hit and ask to select another position; if it misses, it will say miss and the program will take a turn and display a random cell, following the rules of the game.
Note: The players should not be allowed to select a repeated cell or one that is not in the table. If they do, an appropriate message will appear and they will be asked to select another cell.

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