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Write an assembly language program. The program will take a number specified in memory and compute the integer squareroot of the number. This is the

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Write an assembly language program. The program will take a number specified in memory and compute the integer squareroot of the number. This is the integer that when squared will come the closest to the given number. For example: i squareroot (94) = 10;since 9^2=81 and 10^2=100 i squareroot (123) = 11;since 11^2=121 and 12^2=144 The integer squareroot computed should be placed in memory. The general algorithm to compute the integer squareroot is: x = 0; x_square = 0; while (x square

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