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Write an openGl c + + program that generates a CUBE MAP sky box around a scene, using 6 IMAGES: top, bottom, left, right, back,
Write an openGl c program that generates a CUBE MAP sky box around a scene, using IMAGES: top, bottom, left, right, back, front. These are the libraries you have to use: glm glew, glut, freeglut and angel. You should also include the vertex shadergls and fragment shader.glsl in separate files. Please dont use glfw The images are in the format png and you can use stbimage.h to add them.
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