Answered step by step
Verified Expert Solution
Question
1 Approved Answer
Your task is to work in your teams to develop your own version of the Missile Command game using the Processing environment. The specific implementation
Your task is to work in your teams to develop your own version of the Missile Command game using the Processing environment. The specific implementation details are up to your group, but your game should at very least have: The cities that are under attack. The ballistic missiles that rain down on the cities. The antiballistic missile battery that fires countermissiles. Some sort of scoring system that rewards the player for shooting the ballistic missiles and any leftover munitions at the end of a given round. The game should reset and potentially move to a harder level when the player destroys all of the ballistic missiles in a given round. All of the visual design elements are up to you. I would advise you to start simple and move up from there. Some advanced features that might result in bonus marks include but are not limited to: The implementation of vectorbased motion Do some research on using the PVector object Implementing additional types of attackers eg The Smart Bombs that can be seen in the Atari Gameplay Multiple missile batteries with different counter missiles eg some might move faster Advanced Visual elements such as explosion effects when a missile is destroyed. Sound effects do some research on implementing these Advanced leveling system new features introduced. Write the following question in processing environment. I need code for this question not description
Step by Step Solution
There are 3 Steps involved in it
Step: 1
Get Instant Access to Expert-Tailored Solutions
See step-by-step solutions with expert insights and AI powered tools for academic success
Step: 2
Step: 3
Ace Your Homework with AI
Get the answers you need in no time with our AI-driven, step-by-step assistance
Get Started