Design a message display application. Allow users to enter their name and favorite saying in a single

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Design a message display application. Allow users to enter their name and favorite saying in a single method that gets invoked two times. First call the method asking for the person’s name. Send a string argument indicating what value should be entered. Invoke the method a second time to retrieve the favorite saying. Return the string values back to the Main( ) method. Call another method, sending the name and saying. From that method, display the message showing the person’s name and their saying surrounded by rows of greater than/less than symbols(<><><>).

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