The Waltz algorithm takes as input a list of the vertices in a sketch diagram of one

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The Waltz algorithm takes as input a list of the vertices in a sketch diagram of one or polyhedrons. Each vertex is described by the number of lines that meet and whether the lines are colinear. From that, the algorithm outputs a description of the 3D scene, by propagating constraints about the vertices through the connecting lines. Implement a version and report on how well it works.

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